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Eunsu Kang

Eunsu Kang is an international media artist from Korea. Her interest in a body without a “normal” communicative method and its metamorphosis into a “singing” body has been embodied as a hybrid artwork with interactive video, spatial sound, installation and performance. Creating interdisciplinary projects, her signature has been seamless integration of art disciplines and innovative techniques. Her work has been invited to numerous places including Japan, China, Switzerland, Sweden, France, Germany and the US. Her solo exhibition in 2002 was awarded for her video installations by the Korean Culture and Arts Foundation. Her third solo exhibition in 2003 was held on cellular phones with wireless internet connections. She was introduced as one of the most promising young artists in the book, Young Korean Artists 45: Interviews in 2006. She is also a winner of the Insa Web/Mobile Art Project Award, the Korean National Juried Project for 2000: the Year of New Arts, the Korean National Fund 2005 for Emerging Artists and Hybrid Art Funding 2009 from Arts Council Korea.

Kang is currently an Assistant Professor of New Media Art at the University of Akron in Ohio, USA. She is creating the first New Media Program of this school and is supporting interdisciplinary collaborative relationships throughout the campus. She earned her Ph.D. in Digital Arts and Experimental Media from DXARTS at the University of Washington in 2010. She received an MA in Media Arts and Technology from MAT at UCSB with Projector Loquens, an interactive robotic video projection system and an MFA from the Ewha Woman’s University with her video installations. Her researches have been presented at prestigious conferences such as ACM, ICMC and ISEA.
KangEunsu.com

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Graham Wakefield

Graham Wakefield is a composer, software designer, and researcher investigating the computational embodiment of creative becoming.

Graham Wakefield is currently exploring the creation of music and art through the computational embodiment of creative becoming. This work addresses challenges of complexity and autonomy for open-ended compositions and environments, by means of bio-inspired computation and run-time code generation. It is informed by philosophies of process and continuation and engages with enduring questions of creativity and emergence. He is a Ph.D. candidate of Media Arts and Technology at the University of California Santa Barbara USA and graduated with a Master of Music in Composition from Goldsmiths College, University of London UK and a BA in Philosophy from the University of Warwick UK. He is currently employed as a researcher for the AlloSphere (a spherical multi-user immersive instrument in the California Nano-Systems Institute) producing interactive environments for art-science research and co-developing an open-source multimedia framework (LuaAV). He is a software developer for Cycling ’74 (Max/MSP) and lecturer at the Southern California Institute for Architecture (SCI-Arc). His works and publications have been performed, exhibited and presented at international events including SIGGRAPH, ICMC and ISEA.

http://www.grahamwakefield.net

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Haru Ji

Haru Ji is a 3D sculptor, trans-artist, and researcher exploring the subject of life in art through artificial life world-making as computational sculpture.
Haru Ji is a sculptor and trans-artist researching the subject of life in art through Artificial Life Worldmaking: creating and evolving virtual ecosystems as immersive environments. She is currently a Ph.D. candidate in Media Arts and Technology at the University of California, Santa Barbara and a researcher in the AlloSphere Group at the California NanoSystems Institute. Haru attained a Master of Fine Arts and a Bachelors in Sculpture from Seoul National University and studied image engineering, computer graphics and 3D animation at Chung-Ang University, both in Seoul, Korea. She has exhibited computational installations, digital sculptures, virtual architecture, video installations, sculptural objects and 3D animations at many exhibitions and art festivals worldwide such as ISEA, EvoWorkshops and SIGGRAPH, and has numerous publications. She forms one-half of the collaborative research project and immersive ecosystem “Artificial Nature,” exploring the expansion of media art towards ‘art-as-it-could-be’. It is an amalgam of play, research and art which raises novel and significant questions regarding the trans-disciplinary interpretation of both beauty and creativity in biology and art.
http://haru.name

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Chris Yanc

Chris is a Professional Interactive Designer and Developer

For years now he has developed exceptional skills in designing for new interactive mediums, always trying to remain educated on the ever-changing world of interactive design. Chris is honored that he has a chance to work with great people and always become a better designer because of it.

An emerging technology Chris is keeping current on is multi-touch possibilities. He has built and demonstrated a multi-touch screen built using FTIR technology with they help of the NUI Group Community. He is working on integrating additional Flash technologies into the multi-touch environment including physics via Box2D Flash and Google Maps Flash API. His quickest update on experiments about this emerging opportunity can be found on www.cyancdesign.com

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Philomène Longpré

Philomène Longpré explores the intricate interactions between the physical and virtual worlds. Since 1999, her focus has been on the development of reactive video systems that juxtapose responsive membranes, virtual characters, digital interfaces and abstract sounds to elicit multisensory communication between visitors
and their environments. How screen-reliant environments affect our reality, our perceptions, opening the doors to personal interpretation and reflection, as the viewer or participant becomes part of the environment being observed.

Longpre’s interactive systems have been exhibited at digital arts festivals internationally including VIA and EXIT, France; Looptopia, the United States; Coprecupa, Italy; BUDi, Korea; FILE, Brazil; Nexus, Thailand. Exhibitions have also taken place at several contemporary art galleries and museums such as Parisian Laundry, DX Center, Oboro, UQAM Gallery, Beverly Art Center, Life Museum and SAT, The Society of Art and Technology of Montreal.

In 2003, she received several awards including, the New Media Prize of Excellence from the Hexagram Institute of Research. She was also accorded the Octas 2008 in Digital Art, the Judith Hamel Award in New Media in 2005, the Pinsky Medal in 2004, the Stanley Mills Prize Purchase 2002 and the CVM Culture Merited Award 1999.

She holds a BFA specializing in Digital Arts from Concordia University in Montreal, Canada and an MFA in Art and Technology Studies from the School of The Art Institute of Chicago. She pursued her research at the DXARTS Center in Digital Arts and Experimental Media at DXARTS, University of Washington. She is currently doing an SIP PhD on the topic of Screens and Senses – A multi sensorial approach to responsive
video membranes at Concordia University, Montreal Canada.

Philomene has also taught in the BFA in Art and Technology Studies from the School of The Art Institute of Chicago, as well as at DXARTS, University of Washington in Seattle, United States.

philox@philox.net
www.philox.net

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Jonathan Harris

(b. Aug 27, 1979) makes projects that reimagine how humans relate to technology and to each other. Combining elements of computer science, anthropology, visual art and storytelling, his projects range from building the world’s largest time capsule (with Yahoo!) to documenting an Alaskan Eskimo whale hunt on the Arctic Ocean (with a warm hat). He is the co-creator of We Feel Fine, which continuously measures the emotional temperature of the human world through large-scale blog analysis, and has made other projects about online dating, modern mythology, anonymity, news, and language. After studying computer science at Princeton University, he won a 2005 Fabrica fellowship and three Webby Awards. His work has also been recognized by AIGA, Ars Electronica, the state of Vermont (for which he co-designed the state quarter), Print Magazine (which named him a 2008 New Visual Artist) and The World Economic Forum (which named him a 2009 Young Global Leader). He has given talks at Google, Princeton and Stanford Universities, the TED Conference, and at two hippy forest gatherings. His projects have been shown at The Museum of Modern Art (New York), Le Centre Pompidou (Paris), and have appeared on CNN, NPR, BBC, and Bhutanese television. Born in Vermont, he now floats between Brooklyn, NY, the open road, and cyberspace, documenting his life with one photo a day.
www.number27.org

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Sep Kamvar

Sep Kamvar is a consulting assistant professor of Computational and Mathematical Engineering at Stanford University. His research focuses on social computing and information management, and he is particularly interested in personal and social models for search.

From 2003 to 2007, Sep was the head of personalization at Google. Prior to Google, he was founder and CEO of Kaltix, a personalized search company that was acquired by Google in 2003.

Sep is the author of two books and over 40 technical publications and patents in the fields of search and social computing. He is on the technical advisory boards of several companies, including Aardvark, Etsy, and Hunch. His artwork has been exhibited at the Museum of Modern Art in New York, the Victoria and Albert Musem in London, and the National Museum of Contemporary Art in Athens.
He lives in San Francisco and New York with his wife, Angie.
kamvar.org

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Diana García-Snyder

Diana García-Snyder is originally from Mexico now living in Seattle. Her interest is the synthesis and integration of butoh dance, somatic practices, collaboration and community building techniques, Eastern and Western spirituality, and neuropsychology research. She holds a Master of Fine arts degree in Dance Research and Pedagogy from the University of Washington, a Bachelors in Graphic Design from Universidad Autónoma Metropolitana in Mexico City, and she received her ballet training with honors at the Royal Academy of Dancing (London, UK /Mexico City) and modern dance training at Columbia College in Chicago. She is also a pilates and yoga instructor and both of these somatic practices are very important in her daily training and teaching practices.

Diana has performed with various dance companies touring Mexico, US and Central America for over 20 years and has taught various forms of dance including modern/contemporary dance, butoh, ballet, improvisation, video dance, choreography among others. She also teaches yoga, pilates and improvisaton/experimental movement classes.

Along the way in her dance training and teaching, Diana began a lifelong search for the essence of true dance in herself and in others. This search has guided her to deepen into dance improvisation and composition and to create a variety of exercises for self-exploration, now called “nourishment for conscious growth. ” The search also led her to begin training, performing, and researching Japanese Butoh and Butoh Ritual Mexicano with Mexican master Diego Piñon (a combination of butoh, bioenergetics, and Mexican ritual practices) as well as Zen meditation techniques.

Diana has also always been interested in the relationship of dance and technology and has been collaborating with various artist to develop multimedia, site-specific, and video dance projects using butoh concepts.

diana-garcia.com